FromSoftware's Rolling Dodge Warrants to Be Celebrated

If you've played Elden Ring, or just about any action-adventure title, you're probably well-versed in the glorious technique referred to as the “evasion roll.” This defensive move lets your avatar to perform a front, lateral, or rearward tumble to avoid all incoming damage and gain space from the bad guy. Sounds handy, right?

This rolling move, however, has attracted plenty of criticism, and not just because of the rolling; it's been called foolish, a cop-out, and an unbelievable technique — and occasionally, I see the point. Picture me somersaulting past local Doppler gangs in The Witcher 3 — can't touch this Geralt! But the title's dodge roll is the dodge roll to top all dodge rolls dodge rolls, and let me explain.

Regarding this title, the developers found an excellent method to respond to all views that the move is not challenging enough: just grant every enemy overwhelming force, multiply it, and every Tarnished who approaches them will be eternally grateful because of their evasion move, I'm no exception. Given the intense difficulty, evading successfully feels like an achievement, instead of an unfair advantage.

No alternative avoidance technique in Elden Ring comes close to this sense of satisfaction and dependability, as quick dashes don't cover much ground and blocking attempts are easily broken by powerful foes. One player advised jumping as a go-to Elden Ring dodging technique, but in addition to lacking optimal placement, I couldn't understand how taking a crushing hit could enhance my odds of beating enemies (inexperience, possibly).

Mastering the Technique

Although the dodge roll grants reprieve in a famously difficult title, it isn't without skill. First of all, the game's evasion move merely initiates a window of invulnerability following you release the dodge button, which hinders a hasty, frantic retreat from perilous circumstances. Moreover, although it may move you aside from opponents, it's far more effective to utilize it as a moment to get closer, ideally to their rear, and strike blows. And, finally, you still need comprehend and predict opponent moves, as dodging at the start of a prolonged preparation might terminate your protection prior to the hit connecting… resulting in severe damage.

A Well-Designed Feature

Although evasion-rolling in rapid sequence might seem rather absurd (kudos to the Witcher anew), this isn't truly feasible in this title. Certainly, that doesn't render it a realistic battle technique — exactly the reason it would be terrifying to witness it in a title like a historical simulation — however, this is a flashy fantasy title we're talking about, thus why worry?

Similar to any respectable evasion move, the game's rolling animation is improved by a little somersault-y hop at the commencement, offering a lively impression rather than dropping the character downward. Depending on your gear, the move can feel super agile or moderately cumbersome, yet it's always quicker and smoother than the rolling dodges featured in Dark Souls. Certainly, you could plant your large weapon in the dirt when wielding such equipment, but that's on you for not just playing alternative arms (In jest — avoid using the game using ranged options).

Ideal Equilibrium

The game's evasion system forms an optimal harmony between challenge and opportunity, providing prospects of success while threatening to take that hope away at the slightest mistake. Learn this skill, and you'll obtain not only success, but fulfillment.

Daisy Brown
Daisy Brown

Award-winning journalist specializing in digital innovation and cultural trends, with over a decade of experience in UK media.